Posted at 22:23 GMT on Friday 11th March 2016
Ship, race and government stats are final
The major changes are:
-Buddy packs can hold up to 3 planets, with 4 buddy-packed planets per galaxy after the shuffle (tick 12). This will mean galaxies of 2x2 or 3.
-After tick 336, any galaxies formed of 3 man buddy packs will get a fourth late joiner.
-Users now can put ships into a fleet and hand over ownership to alliance members with a new fleet access level to allow the alliance to launch a fleet to defend someone within your alliance. Note that prelaunch is not possible and alliances can only "cancel" fleet orders before the fleets have launched; they cannot recall them once launched.
-SKs can now only be launched at alliances you are at war with - unallied planets cannot launch fleets with SKs in. Warning notes will let users understand this.
-War now only lasts for 48 ticks (rather than 72 ticks) with no cooldown between wars.
For more information, please see our changes manual page.
Best of luck this round!