Bulletin

Round 72 signups are now open!
Click HERE to signup or HERE to login.

Dates

  • Round 72 Ticks End: Friday 14th July 2017
  • Round 72 Havoc Ends: Thursday 27th July 2017
  • Round 73 Signups Start: Friday 28th July 2017
  • Round 73 Ticks Start: Friday 4th August 2017
  • Round 73 Ticks End: Friday 22nd September 2017
  • Round 73 Havoc Ends: Thursday 5th October 2017

Who's Online

  • Round 72 - Eye for an Eye: 97

Latest Tweets

  • 6 days ago: Round 72 is finished, catch the EORC at 21:00 GMT

  • 5 May: R70 has ended, catch the EORC in about 30 min

  • 17 Mar: Round 71 starts tonight, don't forget to join!

  • 10 Mar: Round 71 - No Cloaks, Just Daggers signups are open! Sign up at https://t.co/jMD3ougsJQ

  • 4 Dec: 2016 Winter Round signups are now open! Ticks start 9th Dec. Signup at https://t.co/RtpuW8p7gj

Round 60 and Round 61 Update

Round 60
As many of you will be aware, on Friday evening at 21:00 we donated a whopping 3 billion resources and 3000 asteroids to refresh our havoc game. Havoc will continue until 20:00 GMT on Thursday 12th.

Miscellaneous Round 60 links:
Round 60 EoRC Log
Top 100 Planets
Top 50 Galaxies
Top 30 Alliances
Top 100 Launchers
Top 100 Covert Ops
Combat stats
Resource stats
Other misc stats (scanning etc)
Full planet/galaxy/alliance rankings and analysis

Round 61

Round 61 signups will be open from Friday, 13th March.

The Round 61 Beta is available and ongoing with non-final stats and changes in progress and will be until next weekend (or later).

Please vote for your favourite round name(s) here (remember, the winner wins a credit!)

There has been a reconsideration since the previous announcement, and Round 61's more major changes are now as follows:

-Alliance Limits won't be changing (as before)
-Buddy Packs will be 4 rather than 5, and only 1 late joiner will be allowed no matter if buddy packs are 3 or 4 (or 2x2)
-Only galaxies outside the top 10 can use their late joiner spot.
-Multi-tick combat will now no longer be included
-Production cost will now be modified slightly based on total resources in the universe - if you are building rarer ships then they will be cheaper; more common ships will be slightly more costly.
-The galaxy fund limit discussed last round will also come into effect in Round 61.
-The galaxy status page will be modified slightly so the groupings of fleets on the same ETA is more like the alliance defence page
-Funds will now be counted in alliance / galaxy score

Speedgame
This hasn't been forgotten and will hopefully be available this month