Round 64 - Triumph of the Brave signups are now open!
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  • Round 64 Signups Open: Friday 9th October 2015
  • Round 64 Ticks Start: Friday 16th October 2015

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  • Round 64 - Triumph for the Brave: 404

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  • 4 days ago: Round 64 Signups have opened! Ticks start Friday 16th October. Signups at http://t.co/an1F8W834b

  • 1 Aug: Round 63 signups now open at http://t.co/CpLfRbZE3g with Ticks starting August 7th. Join now!

  • 8 May: For your chance to win a free credit, please visit http://t.co/gi9QFfbGI1

  • 8 May: Round 62 signups open on Friday, 22nd May 2015 at 20:00 GMT.

    Round 62 Ticks start Friday, 29th May at 20:00 GMT and continue for 7 weeks.

  • 8 May: Round 62 details - http://t.co/tVUtiy3CAZ

Round 13 sneak peek

I am delighted to be able to let you know a few of the changes we will be seeing in round 13. The changes are varied, but nothing to radical or scary :)

-Upgraded planets can create, join and leave buddy packs before the shuffle.
-The galaxy-system will now no longer create more galaxies, but keep filling up those we have.
-The PA Mail system has been rewritten - both planets and alliances can now send messages to planets and alliances. When alliances send messages, no coords or planet-names are revealed, only the name of the alliance.
-Messaging your entire alliance is now done from the new messages page under Alliances, by PR-officers, BCs and HCs. Doing that will message anyone accepted into the alliance, even the recruits.
-When updating status / kicking an alliance member, the updater can now add a message to the planet being updated. (From the alliance, no coords revealed ofc.)
-GCs must now supply an explanation for a started exile, and the exilee is sent a message about the started exile with the explanation.
-The old members page has now been split up into 2 pages, Members and Applicants.
-The process of accepting / rejecting new members has been redesigned for better communication etc.
-The Members page now lists more data for all members, and the members can be sorted
-Pre-paid credits are added when a planet is activated rather than with regular script running.
-Scans are now deleted after 24 hours
-Various Code Optimisations

More information will come in the next few weeks :)