Bulletin

Round 57 - Out of Alignment signups are now open!

Signup or LOGIN.

Dates

  • Round 57 Ticks End: Friday 18th July 2014
  • Round 57 Havoc Ends: Thursday 31st July 2014
  • Round 58 Signups Open: Friday 1st August 2014
  • Round 58 Ticks Start: Friday 8th August 2014
  • Round 58 Ticks End: Friday 26th September 2014
  • Round 58 Havoc Ends: Thursday 9th October 2014

Who's Online

  • Round 57 - Out of Alignment: 114

Latest Tweets

  • 23 May: Round 57 "Out of Alignment" has opened for signups! Create your planet at http://t.co/Zp28b1ryI8 Ticks start next Friday at 20:00 GMT

  • 21 Mar: Round 56 starts tonight at 20:00 GMT, have you got a planet yet? http://t.co/NR3IFvGCAB

  • 10 Jan: Round 55 starts ticking in just over an hour!

  • 3 Jan: Winter round has finished (with some havoc starting this weekend). Round 55 signups open! http://t.co/pgEcf1cybB

  • 21 Dec: We're going to be running a mini round over the winter break, more info here - http://t.co/2fwae17Iwh

Round 23

Signups for Round 23 - Echoes of the Past, a paid round, are currently open on our game server.

The game starts ticking at 20:00 GMT on Friday, 31st August, for 7 weeks.

The XP and buddy pack setup has not changed from Round 22. Alliance limits are set to 70.

Major changes from last round include:

-New forum system

-Cluster traveltimes have been increased by 1 on both attack and defense traveltimes, but to compensate for this the -4 hypergate traveltime has been introduced.

-Analysis of ship targeting for individual planets, for all planets in the galaxies (for the MoW) and for alliances (for alliance HCs).

-MoWs can scan whole galaxies at once

-Time waiting between alliances has been changed to 48 ticks

-Structure killers now kill a maximum of 10% of a planet's structures (increased from 5% last round)

-Signup and upgrade resource bonuses are increased:

Tick 0-72:

5000 of each resource and an additional 5000 of each resource when you upgrade.

After tick 72:

5000+2000*tick of each resource and an additional 5000+1000*tick of each resource when you upgrade.

Also, to reiterate a change made last round, astropods that are EMPed, stolen or killed can no longer capture asteroids (as has been the case at points in the past).

A complete list of changes is listed in our manual changelog.

We also have updated and clarified the Multihunting rules, with a thread on the topic located on this forum thread.

In other news, The Round 23 preview is currently occurring at http://beta.planetarion.com, and we have a speedgame on Round 22 code at http://speedgame.planetarion.com.

We hope you join us, either as a free or upgraded account, in Round 23.

The PATeam