Bulletin

Round 68 signups are open!
Click HERE to signup or HERE to login.

Dates

  • Round 68 Signups Open: Friday 29th July 2016
  • Round 68 Ticks Start: Friday 5th August 2016
  • Round 68 Ticks End: Friday 23rd September 2016

Who's Online

  • Round 68 - The Harvest: 313

Latest Tweets

  • 29 Jul: Round 68 - The Harvest signups are now open! Signup at https://t.co/CpLfRbZE3g Ticks start 5th August.

  • 20 May: Round 67 - Shames of the Past signups are now open! Signup at https://t.co/SUTUEHNRT2. Ticks start 27th May.

  • 8 Apr: RT @SpaceX: The 1st stage of the Falcon 9 just landed on our Of Course I Still Love You droneship. Dragon in good orbit https://t.co/SYyUCDâ

  • 8 Jan: Round 65 ticks are due to start in less than 50 minutes! Not got your planet yet? Login if returning player at https://t.co/Zp28b19pu0

  • 1 Jan: Happy new year everyone! Round 65 signups will be open shortly, stay tuned for details.

Round 23

Signups for Round 23 - Echoes of the Past, a paid round, are currently open on our game server.

The game starts ticking at 20:00 GMT on Friday, 31st August, for 7 weeks.

The XP and buddy pack setup has not changed from Round 22. Alliance limits are set to 70.

Major changes from last round include:

-New forum system

-Cluster traveltimes have been increased by 1 on both attack and defense traveltimes, but to compensate for this the -4 hypergate traveltime has been introduced.

-Analysis of ship targeting for individual planets, for all planets in the galaxies (for the MoW) and for alliances (for alliance HCs).

-MoWs can scan whole galaxies at once

-Time waiting between alliances has been changed to 48 ticks

-Structure killers now kill a maximum of 10% of a planet's structures (increased from 5% last round)

-Signup and upgrade resource bonuses are increased:

Tick 0-72:

5000 of each resource and an additional 5000 of each resource when you upgrade.

After tick 72:

5000+2000*tick of each resource and an additional 5000+1000*tick of each resource when you upgrade.

Also, to reiterate a change made last round, astropods that are EMPed, stolen or killed can no longer capture asteroids (as has been the case at points in the past).

A complete list of changes is listed in our manual changelog.

We also have updated and clarified the Multihunting rules, with a thread on the topic located on this forum thread.

In other news, The Round 23 preview is currently occurring at http://beta.planetarion.com, and we have a speedgame on Round 22 code at http://speedgame.planetarion.com.

We hope you join us, either as a free or upgraded account, in Round 23.

The PATeam