Bulletin

Round 59 - Edge of Insanity signups are now open!

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Dates

  • Round 59 Ticks End: Friday 5th December 2014
  • Winter Round Signups Open: Tuesday 9th December 2014
  • Round 59 Havoc Ends: Thursday 11th December 2014
  • Winter Round Ticks Start: Friday 12th December 2014
  • Winter Round Ticks End: Friday 26th December 2014
  • Round 60 Signups Open: Friday 2nd January 2015
  • Round 60 Ticks Start: Friday 9th January 2015
  • Round 60 Ticks End: Friday 27th February 2015

Who's Online

  • Round 59 - Edge of Insanity: 362

Latest Tweets

  • 17 Oct: Just over an hour before ticks start at 20:00 GMT! Do you have your planet yet? http://t.co/Zp28b19pu0

  • 16 Oct: Planetarion Round 59 (Edge of Insanity) starts TOMORROW at 20:00 GMT. Login / signup at http://t.co/Zp28b19pu0

  • 23 May: Round 57 "Out of Alignment" has opened for signups! Create your planet at http://t.co/Zp28b1ryI8 Ticks start next Friday at 20:00 GMT

  • 21 Mar: Round 56 starts tonight at 20:00 GMT, have you got a planet yet? http://t.co/NR3IFvGCAB

  • 10 Jan: Round 55 starts ticking in just over an hour!

Round 21

We are pleased to announce information about the forthcoming Round 21.
Firstly, the round name competition is open. Please e-mail roundname@planetarion.com with your suggestion for Round 21 by Monday, 26th March.

Signups for Round 21 will open on Wednesday, 28th March, and ticks will provisionally start on Friday, 13th April at 20:00 GMT. Now there's a good omen!

The major new change this round is that Engineering has been replaced with a "Population" aspect for each planet, and we've also added 4 unique government systems, each with its own benefits and costs. These are both paid-only features.

With respect to the basic setup, much of it is the same as this round, including Cluster ETAs.
Buddy packs are remaining as 2 lots of 2 planet buddy packs or a 3 planet buddy pack as a "base" for each galaxy, with paid randoms and free randoms being allocated randomly on the top.

At shuffle time, all planets with less than 20 asteroids who are at least a day old and not in vacation mode will be placed in c200 - previously an overlooked bug has stopped a similar system from successfully completing.

The alliance limits will stay as before - a base count of 60, and after tick 120 up to 70 members, with any members over 60 being half of the average score of the top 10 alliances.

Alliance merging is staying the same - it is available between ticks 0 and 672 (4 weeks).

XP is changing. The XP gained by capturing asteroids in combat is now as follows:
XP gained = asteroids_captured * 10 * (min(2,target_score/your_score)-0.6)*(min(2,target_value/your_value) - 0.4). This is the same as the Round 18 XP formula.

Auto exile of planets with less than 40 asteroids that are not in vacation mode now happens twice as quickly - 36 hours for free planets, and 1 week for paid planets. This is to remove the inactive players from the active universe more quickly.

It's also now possible, at a cost, to queue constructions in advance.

Other tweaks for Round 21 include alliances being able to close applications, paid/free "trusted" planets being the only ones able to see the outgoing status in the galaxy, the "magic number" for joining alliances with 60+ members being displayed on the universe and alliance pages (as well as the application page, when relevant), and making donations to / from the alliance fund more user friendly. You can also now donate 2 ticks of resources every 24 ticks as opposed to 1 tick's worth of resources every 16 ticks.

Finally, we'd like to have a Creators Hour at 20:00 GMT on Tuesday, 27th March in #planetarion to answer questions on the new round. We'll also be opening a beta round after this, where you can view Round 21's new ship stats in addition to the other new features. To submit questions, please /msg CH_Bot <your question> on irc.netgamers.org