Bulletin

Round 73 signups are open!
Click HERE to signup or HERE to login.

Dates

  • Round 73 Signups Start: Friday 28th July 2017
  • Round 73 Ticks Start: Friday 4th August 2017
  • Round 73 Ticks End: Friday 22nd September 2017
  • Round 73 Havoc Ends: Thursday 5th October 2017

Who's Online

  • Round 73 - Oblivion: 413

Latest Tweets

  • 14 Jul: Round 72 is finished, catch the EORC at 21:00 GMT

  • 5 May: R70 has ended, catch the EORC in about 30 min

  • 17 Mar: Round 71 starts tonight, don't forget to join!

  • 10 Mar: Round 71 - No Cloaks, Just Daggers signups are open! Sign up at https://t.co/jMD3ougsJQ

  • 4 Dec: 2016 Winter Round signups are now open! Ticks start 9th Dec. Signup at https://t.co/RtpuW8p7gj

Pre Creators Hour Announcement

This is an update on the state of Round 19 on behalf of the PA Team.

After the reaction as to how high the alliance limit was, the number of members counting towards the alliance score has been changed from the top 70 to the top 60. The maximum number of members in the alliance remains at 80.

We've adjusted the current stats as follows:
Chimera int 7->8
Gryphon int 8->7
Wyvern: Armour 380->410 EMP Res 85->82
Dragon: Armour 440->470 EMP Res 87->85
Leviathon: Armour 425->460 EMP Res 87->86
Tarantula: Damage 60->55
Mantis: Armour 110-> 100
Phantom: Cost 210 each-> 220 each
Spirit: Cost 380 each->410 each
Wraith: Cost 470 each-> 490 each
Corsair: Int 6->5; EMP Res 83->86
Cutter: EMP Res 81->88, Armour 33->35
Clipper: Armour 70->76
Rogue: Armour 150->165
Pirate: Target Fr->Fi, EMP Res 72->76, Damage 180->200
Rogue Pirate name swap

To clarify a bit of confusion, the order/setup of research for scans is:
Surface Analysis (16 ticks) - enables Surface Scans
Technology Analysis (24 ticks) - enables Technology Scans
Unit Analysis (24 ticks) - enables Unit Scans
Decryption Algorithms (36 ticks) - enables News Scans
Warp Particle Detection (48 ticks) - enables Fleet Scans
Jumpgate Probing (64 ticks) - enables Jumpgate Probe Scans
Military Analysis (72 ticks) - enables Military Scans

The HCT is 16 technologies long, as in Round 18.
The Core Mining is 3 technologies long, as in Round 18.
With no "all" ship, the Ship tree only has 3 resources, as in Round 18.

Wave distorters can be built from tick 0.

Chef,
Deputy Head of Operations