Bulletin

Round 58 - Denial of Victory signups are now open!

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Dates

  • Round 58 Ticks Start: Friday 8th August 2014
  • Round 58 Ticks End: Friday 26th September 2014
  • Round 58 Havoc Ends: Thursday 9th October 2014

Who's Online

  • Round 58 - Denial of Victory: 407

Latest Tweets

  • 23 May: Round 57 "Out of Alignment" has opened for signups! Create your planet at http://t.co/Zp28b1ryI8 Ticks start next Friday at 20:00 GMT

  • 21 Mar: Round 56 starts tonight at 20:00 GMT, have you got a planet yet? http://t.co/NR3IFvGCAB

  • 10 Jan: Round 55 starts ticking in just over an hour!

  • 3 Jan: Winter round has finished (with some havoc starting this weekend). Round 55 signups open! http://t.co/pgEcf1cybB

  • 21 Dec: We're going to be running a mini round over the winter break, more info here - http://t.co/2fwae17Iwh

Pre Creators Hour Announcement

This is an update on the state of Round 19 on behalf of the PA Team.

After the reaction as to how high the alliance limit was, the number of members counting towards the alliance score has been changed from the top 70 to the top 60. The maximum number of members in the alliance remains at 80.

We've adjusted the current stats as follows:
Chimera int 7->8
Gryphon int 8->7
Wyvern: Armour 380->410 EMP Res 85->82
Dragon: Armour 440->470 EMP Res 87->85
Leviathon: Armour 425->460 EMP Res 87->86
Tarantula: Damage 60->55
Mantis: Armour 110-> 100
Phantom: Cost 210 each-> 220 each
Spirit: Cost 380 each->410 each
Wraith: Cost 470 each-> 490 each
Corsair: Int 6->5; EMP Res 83->86
Cutter: EMP Res 81->88, Armour 33->35
Clipper: Armour 70->76
Rogue: Armour 150->165
Pirate: Target Fr->Fi, EMP Res 72->76, Damage 180->200
Rogue Pirate name swap

To clarify a bit of confusion, the order/setup of research for scans is:
Surface Analysis (16 ticks) - enables Surface Scans
Technology Analysis (24 ticks) - enables Technology Scans
Unit Analysis (24 ticks) - enables Unit Scans
Decryption Algorithms (36 ticks) - enables News Scans
Warp Particle Detection (48 ticks) - enables Fleet Scans
Jumpgate Probing (64 ticks) - enables Jumpgate Probe Scans
Military Analysis (72 ticks) - enables Military Scans

The HCT is 16 technologies long, as in Round 18.
The Core Mining is 3 technologies long, as in Round 18.
With no "all" ship, the Ship tree only has 3 resources, as in Round 18.

Wave distorters can be built from tick 0.

Chef,
Deputy Head of Operations