Bulletin

2016 Winter Round signups are now open!
Click HERE to signup or HERE to login.

Dates

  • Round 69 Ticks End: Friday 2nd December 2016
  • Winter Round Signups Open: Sunday 4th December 2016
  • Winter Round Ticks Start: Friday 9th December 2016
  • Winter Round Ticks End: Friday 23rd December 2016
  • Round 70 Signups Open: Friday 30th December 2016
  • Round 70 Ticks Start: Friday 6th January 2017
  • Round 70 Ticks End: Friday 24th February 2017

Who's Online

  • Round 69 - Shattered Time: 246
  • Winter Round 2016 - Let it snow!: 202

Latest Tweets

  • 5 days ago: 2016 Winter Round signups are now open! Ticks start 9th Dec. Signup at https://t.co/RtpuW8p7gj

  • 7 Oct: Round 69 - Shattered Time signups are now open! Signup at https://t.co/an1F8W834b Ticks start 14th October.

  • 29 Jul: Round 68 - The Harvest signups are now open! Signup at https://t.co/CpLfRbZE3g Ticks start 5th August.

  • 20 May: Round 67 - Shames of the Past signups are now open! Signup at https://t.co/SUTUEHNRT2. Ticks start 27th May.

  • 8 Apr: RT @SpaceX: The 1st stage of the Falcon 9 just landed on our Of Course I Still Love You droneship. Dragon in good orbit https://t.co/SYyUCDâ

Speedgames

We're pleased to confirm that we will have two speedgames in the forthcoming week.

Signups for the first one are available here: http://game.planetarion.com/signup.pl

The first starts at 12:00 GMT on Saturday, for 24 hours of 1 minute ticks.

The second starts on Monday at 12:00 GMT until Saturday at 12:00 GMT with 5 minute ticks. Signups for this event will open on Sunday evening, after the game has been reset from the first speedgame.

Both games will contain a shuffle at tick 36.

The game will be setup in a different way to Round 18. The changes (at least for the first game) are summarised as follows:
Alliance limits 30, top 20 count. This is the same for all alliances.
Buddy packs of 5.
Planet reset / delete option will be available, as mentioned previously.
Alliance mergers will be operational for any alliances who will, after merging, contain 20 members (as well as during the merging).

All Xan ships stated as "cloaked" are not visible to unit or fleet scans. They also do not show up on overview or galaxy status. Only their pods / structure killers / "all" ship do.

Tech tree changes
Wave tree now runs as follows:
[as normal]
...
Unit Analysis (24 ticks)
Reflection Centres (36 ticks, enables wave distorters)
Decryption Algorithms (48 ticks, fleet scans)
Warp Particle Detection (64 ticks, news scans)
Jumpgate Probing (72 ticks, JGP scans)
Military Scan (96 ticks, Mil scan)

Core resource tree:
Magma Extraction II & III, both 72 tick long researches that add an extra 2500 of each resource each tick.

HCT tree has been modified to:
(50,) 100, 200, 300, 500, 750, 1000, 1500, 2000, 2500, 3000, 4000, 6000, 8000.
the 1000-3000 techs are 72 ticks, the 4000, 6000 and 8000 are 96 ticks to research.

The "ships" tech tree has an extra 144 tick technology to research the "All" targeting ship.

Game stats are located here: http://www.planetarion.com/manual/stats/game/