Bulletin

Round 59 - Edge of Insanity signups are now open!

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Dates

  • Round 59 Ticks Start: Friday 17th October 2014
  • Round 59 Ticks End: Friday 5th December 2014

Who's Online

  • Round 59 - Edge of Insanity: 423

Latest Tweets

  • 17 Oct: Just over an hour before ticks start at 20:00 GMT! Do you have your planet yet? http://t.co/Zp28b19pu0

  • 16 Oct: Planetarion Round 59 (Edge of Insanity) starts TOMORROW at 20:00 GMT. Login / signup at http://t.co/Zp28b19pu0

  • 23 May: Round 57 "Out of Alignment" has opened for signups! Create your planet at http://t.co/Zp28b1ryI8 Ticks start next Friday at 20:00 GMT

  • 21 Mar: Round 56 starts tonight at 20:00 GMT, have you got a planet yet? http://t.co/NR3IFvGCAB

  • 10 Jan: Round 55 starts ticking in just over an hour!

Speedgames

We're pleased to confirm that we will have two speedgames in the forthcoming week.

Signups for the first one are available here: http://game.planetarion.com/signup.pl

The first starts at 12:00 GMT on Saturday, for 24 hours of 1 minute ticks.

The second starts on Monday at 12:00 GMT until Saturday at 12:00 GMT with 5 minute ticks. Signups for this event will open on Sunday evening, after the game has been reset from the first speedgame.

Both games will contain a shuffle at tick 36.

The game will be setup in a different way to Round 18. The changes (at least for the first game) are summarised as follows:
Alliance limits 30, top 20 count. This is the same for all alliances.
Buddy packs of 5.
Planet reset / delete option will be available, as mentioned previously.
Alliance mergers will be operational for any alliances who will, after merging, contain 20 members (as well as during the merging).

All Xan ships stated as "cloaked" are not visible to unit or fleet scans. They also do not show up on overview or galaxy status. Only their pods / structure killers / "all" ship do.

Tech tree changes
Wave tree now runs as follows:
[as normal]
...
Unit Analysis (24 ticks)
Reflection Centres (36 ticks, enables wave distorters)
Decryption Algorithms (48 ticks, fleet scans)
Warp Particle Detection (64 ticks, news scans)
Jumpgate Probing (72 ticks, JGP scans)
Military Scan (96 ticks, Mil scan)

Core resource tree:
Magma Extraction II & III, both 72 tick long researches that add an extra 2500 of each resource each tick.

HCT tree has been modified to:
(50,) 100, 200, 300, 500, 750, 1000, 1500, 2000, 2500, 3000, 4000, 6000, 8000.
the 1000-3000 techs are 72 ticks, the 4000, 6000 and 8000 are 96 ticks to research.

The "ships" tech tree has an extra 144 tick technology to research the "All" targeting ship.

Game stats are located here: http://www.planetarion.com/manual/stats/game/